Please use this identifier to cite or link to this item: http://dspace.tnpu.edu.ua/handle/123456789/16785
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dc.contributor.authorBalyk, Nadiia-
dc.contributor.authorShmyger, Galyna-
dc.contributor.authorVasylenko, Yaroslav-
dc.contributor.authorSkaskiv, Anna-
dc.contributor.authorOleksiuk, Vasyl-
dc.date.accessioned2021-02-10T11:15:55Z-
dc.date.available2021-02-10T11:15:55Z-
dc.date.issued2020-
dc.identifier.citationStudy of augmented and virtual reality technology in the pedagogical university / N. Balyk et al. // E-learning : innovative educational technologies, tools and methods for E-learning : monograph. Katowice ; Cieszyn : University of Silesia. 2020. Vol. 12. P. 110–123.uk_UA
dc.identifier.urihttp://dspace.tnpu.edu.ua/handle/123456789/16785-
dc.descriptionDOI : 10.34916/el.2020.12.26uk_UA
dc.description.abstractThis article offers the didactics of studying augmented and virtual reality technology in the educational digital environment of the pedagogical university. The basic concepts and practical content of the course on the study of augmented and virtual reality technologies are highlighted. The peculiarities of studying augmented and virtual reality technology by students majoring in Informatics at Ternopil Volodymyr Hnatiuk National Pedagogical University are highlighted. The study and use of virtual reality equipment and software for 360 video is proposed. Two types of virtual reality video are considered: virtual reality 360 Video and virtual reality based on models. The expediency of using mobile devices in conducting research in STEM projects using virtual reality/augmented reality technologies and creating augmented reality objects using various tools is substantiated. The stages of creation of virtual reality objects are singled out. An example of tasks for the development of virtual reality projects is given. We look at how different augmented reality applications can help improve understanding of the objects being studied. The proposed innovative approach to the study of augmented and virtual reality technology can be used as a basis for the development of digital didactic courses for students, pupils and teachersuk_UA
dc.language.isoenuk_UA
dc.publisherUniversity of Silesia in Katowiceuk_UA
dc.subjectaugmented realityuk_UA
dc.subjectvirtual realityuk_UA
dc.subjectSTEM projectsuk_UA
dc.subjectaugmented reality development toolsuk_UA
dc.subjectpedagogical universityuk_UA
dc.titleStudy of augmented and virtual reality technology In the educational digital environment of the pedagogical universityuk_UA
dc.typeMonograph chapteruk_UA
Appears in Collections:Монографії, розділи з монографій

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